By MartianHOW TO USE CINEMATIC TOOLS?
Set everything to run as administrator. BF4.exe, BF4WebHelper.exe, Origin and the Cinematic Tools. If you get an error about a missing .dll (Msvcp140.dll). Install the Visual C++ Redistributable package which can be found HERE! Find a server with Punkbuster AND FairFight turned OFF and join it. Make sure you are launching BF4 as 64-bit. Once in game, launch BF4 Cinematic Tools.exe and wait a few seconds. A console should appear with version checking and other text. If the console does not appear, make sure ExtCineTool_x64.dll is in the same folder as Cinematic Tools and in case you have auto-injection turned off in the Misc tab, make sure the message box isn't under any other window. You can also try installing the redistributable linked above or disabling your anti-virus software or installing .NET Framework 4.5.2 You are now ready to use the tool! ANIMATION TOOL
1. Creating and playing your own animation in-game
Start off by opening your animation software and importing the venice skeleton from the Animation folder.
Simply animate the skeleton and when you're ready, export it as an .FBX file. Make sure that the scale stays at 1.0 in the export settings. Open the bone tool from Misc/Info -> Other tools -> Bone tool.
If you want to play the animation on someone else than yourself, click "Get Players" and select a player from the list. Load the animation by pressing "LOAD" under the "ANIMATIONS" label and then press "PLAY". You should see your animation playing on the player you selected.
Check "Loop animation" if you want the animation to loop. "Rotate player" means that the player's rotation is taken from the animation meaning that if the player rotates by moving the mouse, it wont rotate the model.
2. Recording game animations and importing them
You can record game animations to an .fbx file by using the bone tool. Set your recording length and check "Record offset" if you also want to record the movement of the model on the map.
Press Record to start recording. First you will be asked for a "source skeleton". This is the .fbx skeleton file which is used to record the animation. Use Venice.fbx in the Animations folder.
When the recording is finished, open the venice skeleton in your animation software as you would when you're creating your own animation. Import the recorded animation, make sure "File Content" is set to "Update animation" and that the scale factor is 1.0. When the importing is done, you should see the animation you recorded.
Basically just press UPDATE to get the available effects you can spawn. Select your desired effect from the list and press SPAWN. A little box will be created on the surface you're pointing at. If you are pointing at the sky or the surface is more than 20 meters away, the box will appear right in front of you. This box represents the position and rotation of the effect. You can change the size of the box by changing the "Cube size" value.
To actually play the effect, check the "Enable controls" checkbox and aim at the cube. When the cube turns red, the effect is selected and you can press E to play the effect. E will always play the last effect that was selected (shown red).
To reposition the effect, aim at the cube and press Q. You can now move the effect around with your mouse. Hold E and move your mouse to rotate the effect. You can see three lines representing the axes: Green is X (left), red is Y (up) and blue is Z (forward). Use these to determine where the effect is currently pointing.
This pretty much allows you to use effects from other maps, such as snow & rain.
Pick a color, set size and hit "CREATE". You can pick it up and move it by pressing Q, rotate by holding E and moving the mouse. If you can't see the screen, make sure your effects are set to ULTRA in graphic settings. Only one side of the screen is visible, so be sure to walk around it if you can't see it after spawning.
KNOWN BUGS AND FROSTBITE SHENANIGANS
Vaulting while 1p camera is enabled makes you teleport random distances
(Frostbite's problem, not related to the tool)
Using the tool in SP can break scripts to the point where the only solution is to completely restart the game and mission
Chinese AA's turret is invisible in 1P camera
INSERTToggle time freezeDELETEToggle cameraHOMEToggle input disableENDToggle freecamera modePAGE UPToggle UI
F1Change between scale, rotation and offsetF2Increase X valueF3Increase Y valueF4Increase Z valueCTRL + F2/F3/F4Decrease valueF5Previous boneF6Next boneF7Save current rotation/offset/scaleF8Erase saved valuesF9Decrease delta speedF10Increase delta speedF11Reset bone valuesF12Draw bones
If you are a spectator, keyboard hotkeys for 1P Camera are WASD + Mouse. Up/down is Space/Control.
If you are a player, keyboard hotkeys are Numpad 8, 4, 5 and 6. 9/7 = up/down. Arrow keys control your rotation
In both situations camera roll is controlled by numpad 1 and 3. NUMLOCK MUST BE ON!!!!
20.05.2016 Possible fix for not finding GUI/Texture/effect list not updating Fixed multi-animation 08.05.2016 Bug fixes Updated FBX SDK, should fix frame drops while playing animations Added AZERTY toggle to Misc tab 26.04.2016 Bug fixes 21.01.2016 Revamped UI Removed/Changed hotkeys Fixed for latest updates Added UI Toggle hotkey to PAGE UP Added LOD fix checkbox to Misc tab. Improves draw distance Bug fixes 05.12.2015 Fixed BF4 crash 04.12.2015 Another bug bites the dust 20.11.2015 Bug fixes for Hardline 06.11.2015 Bug fixes Works with latest updates Texture tool working Texture dump will automatically change DDS header between DXT1-DXT5 to avoid creating a corrupt looking output 25.10.2015 Fixes 28.07.2015 Fixed for Hardline 26.07.2015 Fixed game crashing after dying in a vehicle and respawning Fixed camera not working in vehicles Fixed visuals crashing the game on some maps Fixed hooks on Hardline + some other stuff Separated FBX SDK to its own .dll to save space libfbxsdk.dll will be automatically copied to the game folder if it doesn't exist already Reminder: USE MANTISBT.BFCINEMATICTOOLS.COM TO REPORT BUGS 16.7.2015 Added water tab to visual environment Hotkeys are running in their own thread. Hotkeys can be pressed again instantly after releasing the button (useful for freezing for example) Removed most of the hotkeys (Mainly SHIFT+ ALT+ ones) Added timed effects for effect player You can now remove effects by pointing at them and holding down 'R' 26.6.2015 Camera doesn't rotate when rotating an effect Effect doesn't rotate with the player anymore Made pointing at the effect easier Pointing at an effect and pressing R will stop all instances of the effect The actual effect moves with the box after playing Fixed animation loading again Added rudimentary bundle loading to effects tab, check the help button for help 23.6.2015 Gave lights 3D cube and cone for markers. Fixed animation tool crashing on vehicles and loading animations Updated Hardline version for new DLC Added WIP effect spawner, read readme for controls 7.6.2015 Changed _WIN32_WINNT to Windows 7 for compatability 6.6.2015 Fixes and small adjustments 30.5.2015 Fixed for spring patch 7.5.2015 Few fixes 6.5.2015 Works with latest patch on Hardline 7.4.2015 Hotfixes 6.4.2015 Fixed more stuff for Hardline Changed light colors to darker in the GUI Got rid of memory scanning. Getting textures of weapons shouldn’t take longer than a few seconds now. Added Change Sprite button to Depth of field tab so you can change the ugly doughnut shape to something else. (example sprite http://files.1337upload.net/ball-036586.png) 1.4.2015 Fixed stuff for Hardline Added a lot of bugs 20.3.2015 Added experimental support for Hardline 22.2.2015 Fixed black screen bug with VE Fixed light renaming breaking the list Fixed light preset loading 16.2.2015 Added bone & animation tool (Please refer to the readme for hotkeys and help) Added search functionality to texture tool You can now save and load light presets. You can also rename lights by double-clicking on them Added offset scanning as a failsafe for game updates. Tools have a possibility to still work after game updates. 27.11.2014 Fixed the update prompt 18.11.2014 Works with Final Stand 2.10.2014 Added the bullet camera Rearranged the main camera tab The game shouldn't crash so easily if you die/your vehicle blows up while main camera is enabled Added "Ignore chase cameras" checkbox. 3rd person camera has the "correct" sounds so that's why you might want to use it Changed the way faction emblems are disabled. Shouldn't crash now Added "Other tools" menu to misc tab Added the Light Manager, which can create spotlights and point lights + edit their properties Added the kit editor. Use it to change what model you spawn with or what guns you have Added game timescale controller to misc tab Allow variable tick rate makes animations smoother with smaller timescales, but absolutely fucks up with everything else Under-the-hood stuff again + small tweaks I don't remember... Should probably start logging those when I make them 4.9.2014 Fixed visual presets Fixed film grain linear filtering checkbox not working correclty Fixed bomber crashing the 1st person camera Fixed "Disable soldier input" for vehicles Got rid of the injector. The DLL is now auto-injected when the game is detected. Added 1st person model checkbox Added disable flares checkbox to outdoor light. Integrated Texture Tool to Misc tab 25.7.2014 Hotfix Fixed DoF Settings not affecting sprite DoF. Fixed spamming "GUI Found" 24.7.2014 Hotkey sensitivity further decreased to 1 second Prevent camera movement if chat or menu is open Game version check added Admin check added Don't spam errors Water level is sent to UI on first inject or map change Added some new camera features DoF Focus can be changed with mouse scroll Some other stuff 11.7.2014 Works with latest patch Keyboard and controller are now enabled by default Cleared up the UI a bit. Prevent users from sending null values Added soldier input disable. Allows to use WASD + Mouse with 1P Camera Changed and introduced some new hotkeys. CTRL hotkeys work with ALT now. Please refer to README.txt Made camera rotation smoother Added camera roll speed Added water level + player emblem disable to Misc tab Decreased hotkey sensitivity from 0.1s to 0.5s Added a small gear icon to the top left corner of the program that dumps debug info. If you crash, please click it and attach the dumped file to your bug report. Small code changes I already forgot about. Using latest DirectX kit etc... 1.7.2014 Possible fix for DoF crash which was probably caused by the user nulling the value (by using backspace) and it getting sent. If a value is null, it defaults to zero. Fixed 1st person camera in SP Fixed 1st Person camera crashing when the player dies. Added a simple health check Removed ExtCineTool_x64_D.dll, console is now always on. It's a good indicator whether the injection was successful and it also tells useful information, like last actions, should a crash occur. 30.06.2014 Initial release
Welcome to the homepage of Realmware's Battlefield 4 Settings Editor!
This application was first released on the 6th of October, 2013, just after the release of the Battlefield 4 Beta. It allows you to easily customise and tweak all of your Battlefield 4 settings, without even having to launch the game!
Realmware BF4 Settings Editor is a useful tool which allows you to tweak a great number of Battlefield 4 settings. This page lists each and every feature of the program. Easy to use
Your Battlefield 4 settings will be automatically loaded and saved. You will be automatically notified about any new updates for BF4 Settings Editor. Change your settings through an intuitive graphical user interface. Helpful tooltips explain the purpose and effect of each setting. Import your Battlefield 4 Beta settings with a single click. Import your older Battlefield 3 settings with a single click. Export your settings to the older Battlefield 3 with a single click. Convenient
Change your settings without wasting time launching the game. There's no need to worry about a round ending while you're changing your settings, or being kicked from the server for being idle! Safe
A backup of your settings will be automatically created on the first run. You can create a safe backup of your settings at any time with a single click. Automatically detects and repairs file errors when loading, importing, or exporting your settings. Powerful
Supports the majority of standard game settings. Tweak hidden settings and key bindings. View and configure multiple key bindings for each control. Configure console commands to be automatically entered into the game on start-up. Apply fixes for various game bugs and issues. Store multiple settings files with the built-in profile manager.
Welcome to the homepage of Realmware's BF4 Borderless!
This application was first released on the 10th of November, 2013. It allows you to play Battlefield 4 in a borderless "fullscreen" window, allowing you to easily and conveniently Alt+Tab to other applications.
Realmware BF4 Borderless is a simple program which gives you control over the window that Battlefield 4 runs in. The main purpose of this is to run Battlefield 4 in a fullscreen window. This has the advantages of both worlds: you get full use of your screen, and the convenience of easily switching to other programs. This page lists each and every feature of the program. Easy to use
Automatically detects when the game is running and applies your settings. You will be automatically notified about any new updates for BF4 Borderless. If you wish, you can leave BF4 Borderless running in the Windows system tray. It will then apply your window settings to Battlefield 4 whenever you run the game. Customisable
Resize the game window to any exact size that you want. Automatically centre the game on your screen, if you want. Apply your settings either automatically or manually. Minimise BF4 Borderless to either the taskbar or the system tray. Improve performance
Disable Windows Aero to increase performance and reduce stuttering. Avoid lag and glitches which occur in standard fullscreen mode. Play with AMD Eyefinity or NVIDIA Surround without glitches. BF4 Borderless consumes very little system resources.
Easy setup. Individual server or combined server stats. Country stats. Map stats. Player stats. Weapon stats. Dog tag stats. Game server stats. Live scoreboard. Top players list / leaderboard. Player name search. Top players of the Week. Suspicious players search. Server chat log. Stats signature images. Gametracker-style server banners. Battlelog theme. Requirements
This web page code requires the use of a stats database which is created by XpKiller's Procon "Chat, GUID, Stats and Mapstats Logger" Plugin. If you need help setting up and using XpKiller's Stats Logger plugin, you must seek assistance in XpKiller's plugin thread: [here]
For best compatibility with this web stats page, use the following settings in XpKiller's Procon Stats Logging plugin:
"Enable Statslogging?" : Yes "Enable Weaponstats?" : Yes "Enable Livescoreboard in DB?" : Yes "tableSuffix" : None "MapStats ON?" : Yes "Session ON?" : Yes "Save Sessiondata to DB?" : Yes "Log playerdata only (no playerstats)?" : No This webpage code requires that you have access to an Apache web server running a modern version of php and requires that you have read and write permission to add and modify files and directories on that web server.
Help and Support
For help with this web stats page code, visit the following forum thread: https://myrcon.net/index.php?/topic/15-bf4-server-stats-webpage-overview/ Or, submit a "New Issue" using GitHub: https://github.com/tyger07/BF4-Server-Stats/issues/new
1.Download the following file: https://github.com/tyger07/BF4-Server-Stats/zipball/master
2. Extract the files. (maintain the original folder structure)
3. Fill in the required parameters in ./config/config.php. For help with properly modifying the config.php file, see additional instructions further down in this readme file.
Note: You may not include single quotation marks (') in the config.php fields without also using an appropriate php delimiter. For instance, you may not call your clan 'Ty_ger07's Clan' as it would cause a php compilation error due to the unequal and ambiguously placed single quotation marks.
Using an appropriate php delimiter, when required, would cause it to work properly. For example:
$clan_name = 'Ty_ger07\'s Clan';
4. Upload the entire contents to your php-enabled web server and enjoy!
You must fill in the following information in config.php which is in the config folder.
Input your stats database host, stats database user name, stats database password, and stats database name.
// DATABASE INFORMATION DEFINE('HOST', '100.200.300.400'); // database host address DEFINE('PORT', '3306'); // database port - default is 3306 DEFINE('NAME', 'database'); // database name DEFINE('USER', 'user'); // database user name - sometimes the same as the database name DEFINE('PASS', 'pass'); // database password Note: Some web server providers use the same value for database name and database user name.
Input your clan name as you would like it to appear in the stats pages.
$clan_name = 'MyClan'; // your gaming clan or organization name Input your desired banner image URL if you want one other than the default banner image to be displayed.
$banner_image = './images/bf4-logo.png'; // your desired page banner Enter the URL which you would like users to redirect to when they click your banner image.
$banner_url = 'http://tyger07.github.io/BF4-Server-Stats/'; // where clicking the banner will take you